This is Vulkk's SWTOR Referral Link! 6.0+ Class Guides will be updated to reflect on the changes shortly after the update is released officially. The more pieces of set bonus gear you collect, the more bonuses you will get. From playing the storyline, a few flashpoints with friends, some dailies, and completing conquest I already have four set bonus pieces – unfortunately, they’re all from different sets, and since none of them match, I don’t get any set bonus perks from any of them. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others … Zeal Set Bonus Increases alacrity by 5% and has a small chance to grant an Alacrity Boost for <<1 [%d seconds/%d second/%d seconds]>> after taking damage. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. You do not have to sacrifice fashion to equip a set bonus piece! Some set bonuses only have a 2-piece set bonus, while others have a 4-piece or 6-piece bonus. (6) Endure Pain increases Elemental and Internal damage reduction by 75% for 3 seconds. Subscribed to SWTOR in the past, but haven't been referred for 90+ days? These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. (2) +2% Endurance(4) Deflection grants Ballistic immunity for 6 seconds(6) Increases Elemental, Internal, Kinetic and Energy damage reduction by 3%. If you still have pre-5.0 set bonus gear, it will work from its … I'd love to hear it - the best way to let me know is to leave a comment on the corresponding video on YouTube or send me a message on Twitter! If you have access to the Public Test Server, you can hop onto it and have a first hand preview. swtor.com/r/lvbKCY, SWTOR Account Can’t Subscribe due to Maintenance, Everything that happened last year in SWTOR in 2019, and everything we are expecting in 2020, Crafting Armor for Endgame at Level 75 in SWTOR. Most players gravitate towards the set bonus sets that are specifically for their class versus the generic sets. It’s been 7 months now since 6.0 was released and I dare say anyone whose been playing since then is close to geared up with multiple sets. When I do get any set bonus pieces, I’ll make sure to fill them with useful modifications to give them better stats to go with my set bonus – or I might just wait until I have the best-in-game modifications and fill them up and wear them then, and until then just wear whatever gear drops for me. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Have fun out there and may the Force be with you. Others can only be earned through specific types of content. The result of that is the fact that they only offer general perks and boosts to your gameplay. Set bonuses are easy to notice while you are working on gearing up, because they only appear on items with a gold-border – but not all gold-bordered items are set bonus items. (6) Each time you take damge while under Power Yield, the cooldown of Explosive Fuel is reduced by 3 seconds. Set Bonus Guide in SWTOR A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. Here is a comprehensive list of all the Set Bonuses currently available as of Game Update 6.1.2. SWTOR ARMOR SETS AVAILABLE TO ALL CLASSES These sets and set bonuses are available to all players at level 75, regardless of class and discipline. has the exact same set assigned to the various companions that class would get. It can strike targets in a cone, dealing weapon damage and slowing their movement speed by 50% for 3s. Whenever you activate Recklessness / Force Potency you gain Reckless Critical, making your next Maul / Shadow Strike or Leeching Strike / Serenity Strike critically hit, Languishing Lashes / Atrophying Attacks now increases the damage of Leeching Strike / Serenity Strike by 20% against enemies with less than 30% health. They, however, have a chance to drop from Unidentified Gear Boxes from the Spoils of War Vendor Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. BioWare spoke of incoming Conquest changes with 6.1.1. Did you find one of my guides useful? Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. The Nimble Master set has had its 4-pc set bonus changed, the bonus is now: (4) Activating Saber Ward grants Nimble Master, increasing your movement speed by 100% for the duration of Saber Ward. With info recently post from mined 3.0 data, I put together a spreadsheet comparing old and new set bonuses. Use my referral link to sign up and get a FREE Preferred Friends Bundle and 7 Free Days of Subscription! Every member of your Guild can take part in Conquests on an individual level as well as helping out with your Guild Invasion efforts. Set Bonuses that drop from the Dxun Operation (including NIM) and Corellia Flashpoint or are Crafted, are not available for direct purchase on the Set Bonus and Tactical Vendors on your factions Fleet. Autocannon – (4) Searing Wave makes all targets vulnerable to Shoulder Cannon for 5 seconds. Armor Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. You can see the available set bonuses on the Perks tab of your Guild Window (press G to open). The more pieces of set bonus gear you collect, the more bonuses you will get. The Aggressive Medication set bonus is slightly redesigned: 4 piece – Now removes the energy cost for Toxic Haze / Bushwhack and appropriately works on the healer’s ranged version of the ability as well, Accomplished Doctor / Sawbones now also allows the initial heal from Kolto Infusion / Pack to refresh the duration of a 2-stack Kolto Probe / Slow-release Medpac in addition to its other effects, The periodic damage effect applied by Lethal Shot / Dirty Shot with Exploited Weakness Tactical has been reduced by 30%, Destroyer’s bleeding / Keening’s burning effect bonus damage increased from 10% to 15%, Gushing Vein’s bleeding / Smoldering Saber’s burning effect critical chance bonus increased from 5% to 10%, Brutality / Swift Slash now increases the critical strike chance of Furious Strike / Concentrated Slice and Vicious Throw / Dispatch by 15% (up from 10%). (6) Healing an ally with Rapid Scan applies a buff to them for 10 seconds. This means that there are now 7 item slots (head, chest, hands, waist, legs, feet, wrist) with gear that can have a set bonus. If you want to wear a new shell with a set bonus on it but don’t want to lose the look of your current gear, you can create an outfit with your old piece of gear and wear it over your newly-equipped set bonus piece. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Medical Probe to be critical. It's also the best place to look to see what new videos or guides I have created! Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. This means I’ll be able to continue enjoying playing as a tank, but gear that drops will mostly be for DPS. Set Bonus Armors in SWTOR. (6) Activating Force Barrier puts a minor barrier around nearby allies for 8 seconds. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. Want free swtor stuff? Find out everything you need to know about SWTOR 6.1.1 from my collective preview article. SITH WARRIOR NEW SET BONUS IN 6.0 Below you will find a tentative list of set bonuses that will be available to all Sith Warriors. The next phase of PTS has begun and available on the test server are currently the new Master Mode Dxun Operation, two new armor sets with new set bonuses for each class and a number of class changes result of ongoing balancing and bug fixing by the dev team. Throughout the next week or so, a thread for Troopers/Bounty Hunters will be created with their respective changes too. grants a Set Bonus which gives your Guild members an additional boost. you don't then get 2% bonus. Sentinel There are some Set Bonuses and Tactical items for Assassins alongside the new ability. Sith Inquisitor Set Bonus List The Sith Inquisitor has twenty-two different set bonuses available to choose from – 6 sets for Assassins, 4 for Sorcerers, 4 that can be worn by Sith Inquisitors of any advanced class, and 13 generic set bonus options that can be worn by any class. Others can only be earned through specific types of content. Please, restrict this set bonus to be used ONLY by tanks! (2) +2% Mastery(4) Activating Force Barrier heals all allies around you. RadioFM: 11.11.2019 , 10:12 AM | #1: Quote. An example top of my head... pooled hatered + descent set bonus + overwhelming offence gives a moderate dps boost in regs wz (8 v 8). Let’s talk about what Spoils of War has in store for the Juggernaut! I’ve split all of the info into several sub-sections. This effect can only occur every 30 minutes and will not be triggered in PvP BioWare has come out with the new set bonuses that are coming in 6.1.1. The best way to reach me is by messaging me on Twitter. You can see the available set bonuses on the Perks tab of your Guild Window (press G to open). The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Iam at my wits end when it comes to the Set Bonus for Shield Tech and Immortal. Let's talk about it! Severing Slash / Cleaving Cut now spreads Discharge / Force Breach and Creeping Terror / Sever Force periodic effects. Luckily I have earned enough tech fragments between playing content, and deconstructing gear I don’t need, to afford another piece. (6) Activating Berserk does damage to all targets around you, dealing damage to up to 8 enemies. Swtorista | November 11, 2019. You will … The new Armor Sets will be the guaranteed Set Bonus from the Master Mode difficulty of The Nature of Progress Operation. Players will among other things experience new abilities, Set Bonuses, and Tactical items. Your Set Bonus is tied to the shell of piece of gear – not to the armoring, mod or enhancement. Your character must have completed the respective planets Class Mission in order to qualify. Commando players will have the same set bonuses mirrored. I don’t play enough that I can get multiple sets for all situations, so here is what I’m thinking I’ll work towards in each class if I even make it as far as getting them for all classes. Set Bonus: " Concentrated Fire " (2 Piece Bonus) +2% Critical Rating (4 Piece Bonus) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. Set Bonus Armors in SWTOR. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and … Please make the old set bonus gear work at lvl 75. So far I only have one piece, but the list says I can get more pieces through Conquest, or by purchasing them from the tech fragments vendor for 3,000 tech fragments and 1 million credits each. A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. There will be more class changes coming with a later PTS patch, which will include the Trooper and Bounty Hunter updates and more stuff about the Smugglers and Imperial Agents. (2) 2+% Mastery(4) Killing an enemy generates 2 rage and grants you a speed boost for 1 second, stacking up to 5 times. Can happen once every 30 minutes. You must have completed your Class Story on the respective planet for them to be available: Expect the UI to look strange as it is a work-in-progress, The Objectives that are available are not accurate, Changes based on your feedback have not yet been implemented. The Empowered Restorer set bonus has been redesigned: 4 piece – Static Barrier / Force Armor leaves a heal over time on the target for 12 seconds after being applied, 6 piece – Static Barrier / Force Armor immediately heals the target when applied. (6) Increases Elemental, Internal, Kinetic and Energy damage reduction by 3%. Holo-locate goes on cooldown for 120 seconds when used to return to the marked location. You're welcome to message me with any comments about my guides or with questions about the game! Unlike previous expansions, you’ll have close to twenty set bonuses to choose from. Set bonuses for Vanguards will be the same. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Thats why I asked the community. The new Armor Sets will be the guaranteed Set Bonus from the Master Mode difficulty of The Nature of Progress Operation. When dps specs can give guard/taunts/force bound all fights in swtor are becoming non-existent and pointless. Each set is most commonly dropped through a certain type of content, for example some sets are exclusively found through crafting or from the new Dxun Operation. Armor. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. Support projects on this website by making a pledge on Patreon! The new Vanguard and Powertech set is already available in-game, so this class does not get anything new with 6.1.1. The set bonus pieces from the new Dxun Operation, Corellia Flashpoint and from Crafting can not be bought from the vendors with Tech Fragments. In addition, grants your companion an Alacrity Boost whenever you use an adrenal. Category Cartel Market Crafting Armormech Armormech Trainer Armormech Schematics Armormech Reverse Engineer Armormech Set Bonus Schematics Synthweaving Synthweaving Trainer Synthweaving Schematics Synthweaving Reverse Engineer Synthweaving Set Bonus … SWTOR 3.0 Set Bonus Comparison [SPOILERS] Spoiler. Tactical Overdrive –Tactical Overdrive resets the cooldown of Stim Boost, Recuperative Nanotech, Volatile Substance, Lethal Strike, and Shield Probe and increases your Mastery by 20% for 15 seconds. Vulkk (Alexander Kostadinov) is the owner of VULKK.com. Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. All of them seem not very helpful in doing Raids. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Rapid Scan to be critical. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. The Gathering Storm set bonus has been rebalanced: 6 piece – Using Force Speed now reduces the active cooldown of Polarity Shift / Mental Alacrity by 5 seconds (down from 10 seconds), and the duration of Polarity Shift / Mental Alacrity is now increased by 5 seconds (down from 10 seconds) and requires Polarity Shift / Mental Alacrity to be used while Force Speed is active. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others … I post all news about SWTOR and my projects on twitter.com/swtorista. (2) +2% Endurance(4) Deflection grants Ballistic Immunity for 6 seconds, giving you immunity to movement impairing effects, knockdowns, and physics. They will will also have a small chance to be obtained via the random boxes from either Kai Zykken or the Spoils of War Vendor. A later update will include the following: That’s all for now. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. To get the other 4 pieces, I’ll keep completing conquest and cross my fingers and hope I get another piece from the set, and do content that earns me tech fragments so I can buy the other pieces I don’t get from conquest over time. I mean this set bonus should be available only for TANK specs due to their role in saving others from death. SITH JUGGERNAUT 6.0 CHANGES PREVIEW. Also in Game Update 3.0, the set bonuses for PvE and PvP were made the same. (6) While Scrambling Field is active, every ally within it applies a damage buff to you, stacking up to 8 times, (2) +2% Mastery(4) Infiltrate maxes out your Tactical Advantages when activated(6) Tactical Superiority now consumes all Tactical Advantages and scales it’s crit chance buff with amount consumed, up to 20%, (2) +2% Mastery(4) Smuggle maxes out your Upper Hand when activated(6) Stack the Deck now consumes all Upper Hand and scales it’s crit chance buff with amount consumed, up to 20%. SWTOR 6.2 PTS is up: new Flashpoint and Features, SWTOR Feast of Prosperity Guide (Seasonal Event), SWTOR 6.1.4 PTS is up with Feast of Prosperity event (updated), SWTOR 6.1.4 Conquest Changes and DPS Guard Nerf, WandaVision Premier: a great tribute to 1950s sitcoms, Cyberpunk 2077 Roadmap for 2021 and CDPR’s apology, Assassin’s Creed Valhalla 1.1.1 Changes Overview, SWTOR 6.2.1 PTS: Changes to Amplifiers and Uprisings, SWTOR 6.1.1 List of New Set Bonuses and Class Changes, everything you need to know about SWTOR 6.1.1. Prestige Set Bonus: Increase CXP, XP, and Rep earned by 1%. SWTOR Update 6.1.1 is now available on PTS and allows you to check out the new armor sets with new unique set bonuses for each class that will be coming with the next patch to the live servers! If I release these guides before 6.1.1, you can rest assured that they will both be updated to include the new sets should any of those prove a good asset. (6) Activating Zen does damage to all targets around you, dealing damage to up to 8 enemies. Some set bonuses are restricted to certain classes, but there are also generic set bonuses that can be worn by any class. grants a Set Bonus which gives your Guild members an additional boost. His passion for video games as well as his love for all things Star Wars are reflected in his news and in-depth guides available here! (2) +2% Mastery(4) While Ballistic Shield is active, you regain 1 energy per second for each ally inside. Now I am not exactly a theory crafting person. (2) +2% Endurance(4) Threatening Scream gets two charges. Set Bonuses that drop from the Dxun Operation (including NIM) and Corellia Flashpoint or are Crafted, are not available for direct purchase on the Set Bonus and Tactical Vendors on your factions Fleet. Explosive Yield – (4) Power Yield’s duration is extended by 5 seconds. STAR WARS: The Old Republic > English > Classes Tank Set Bonus Reply. The Tech Fragment vendors in the supplies section of the fleet also sell many of the set bonus pieces, but not all of them. Each piece from the Tech Fragment vendors costs 3,000 Tech Fragments and 1,000,000 credits. Great if you want to get back in the game or haven't subbed in a while! You can choose what type of gear drops for you at level 75 by right-clicking your character portrait, and choosing from the “Loot Discipline” list. Don’t forget to check the next patch added on Friday, March 13: the SWTOR 6.1.1 PTS continues to evolve as BioWare adds Conquest changes and Dxun NiM tweaks! SWTOR 6.1.1 New Set Bonuses. The Endless Offensive set bonus tooltip has been updated: 4 piece – Now indicates that Volt Rush / Telekinetic Blitz healing is also increased by 10%, if applicable, Tactical Item: Storm’s Succor / Metaphysical Mender (formerly Storm’s Succor) has been redesigned – now each charge of Energized / Empowered (formerly Energized) reduces the Force Volt Rush / Telekinetic Blitz consumes by 30%, and the healing component of Volt Rush / Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing, Dark Infusion / Deliverance healing increased by roughly 7%, Innervate / Healing Trance healing increased by roughly 6%, Reduced the base Force cost of Revivification / Salvation by 15 (from 75 to 60) and the healing it deals by roughly 11%, Reduced the base Force cost of Roaming Mend / Wandering Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%, Force Bending / Conveyance now reduces the activation time of Dark Infusion / Deliverance by 0.5 seconds (up from 0.25 seconds), Force Bending / Conveyance now makes Revivification / Salvation activate instantly and no longer reduces its Force cost, Penetrating Darkness / Clairvoyance now increases the critical chance of Dark Heal / Benevolence by 10% (instead of increasing bonus healing by 3%), Force Surge / Resplendence no longer affects Revivification / Salvation, Dark Concentration / Altruism now also increases the healing dealt by Dark Heal / Benevolence by 50%, in addition to its other effects, Secrets of the Dark Side / Erudite Mender has been redesigned and now increases the healing done by Resurgence / Rejuvenate and Renewal by 10% (instead of reducing the Force cost of Roaming Mend / Wandering Mend by 10), Tactical Item: One for All has been redesigned – now gives Roaming Mend / Wandering Mend one extra healing charge, Tactical Item: All for One has been redesigned – now Revivification’s / Salvation’s pool concludes with a burst of dark / light Force energy, healing up to 8 allies within it, Reverberating Force / Reverberation critical hit chance bonus increased from 5% to 15%, Convulsing Currents / Magnifying Vibrations now grants a 10% damage increase to Crushing Darkness / Mind Crush while Polarity Shift / Mental Alacrity is active, Disintegration / Critical Kinesis critical chance bonus increased from 5% to 15%, Fulminating Current / Psychokinetic Torrent critical chance bonus given per stack increased from 2% to 3%, 4 piece: The cooldown of Recklessness / Force Potency is reduced by 15 seconds. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and the Trooper can choose to mix and match sets to create their ideal set bonus mix. SITH WARRIOR NEW SET BONUS IN 6.0 Below you will find a tentative list of set bonuses that will be available to all Sith Warriors. The text below is a direct quote from Eric Musco’s forum post from July 5, 2019. Which one you should choose will depend on a few factors, but the most important are what type of content you like to play, what role you will be playing (tank, dps, healer) and what type of rotation or abilities you want to use. (6) Healing an ally with Medical Probe applies a buff to them for 10 seconds. View the Tech Fragment Vendor Set Bonus List of what you can get from the vendors. Hololocate –Activating this ability marks your current location for 10 minutes. (6) Enure increases Elemental and Internal damage reduction by 75% for 3 seconds. 158k members in the swtor community. News. Remember, you need to be a SWTOR Subscriber to get access to it. There were a ton of forum posts from community manager Eric Musco and community coordinator Daniel Steed recently on the SWTOR forums. Players are still working on the theorycrafting to decide which set bonus is the theoretical best for their class – until more class guides have been created, you can read through the list for your class below and pick one you think will benefit the way you play. where as buffed up ravage (for root) + Hemo slash is good in arena or duels. Those are on the PTS as well. Fulguration / Rebounding Force now correctly applies to the Two Time Trouble tactical, Crackling Blasts / Deep Impact critical damage bonus increased from 5% to 20%, Dominating Slashes / Prevailing Strikes now increases the damage of Voltaic Slash and Reaping Strike by 20%, Surging Charge / Shadow Technique does an additional 30% damage. I have Dantiko’s Annihilation and Watchman guides currently waiting final reviews and PTS testing before publication. Finally, I would like to inform you that the slightly delayed, but still on track Corruption and Seer Healing Guides from Endonae have been pushed back for release after 6.1.1 and the healing changes go live. The smaller piece bonuses will be more passive in nature (stat benefits, etc). The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. In Game Update 3.0, 2-piece, 4-piece and 6-piece bonuses were introduced. SWTOR Onslaught Changes Of Assassin: Set Bonuses And Tactical A new expansion "Onslaught" might be just around the corner, which is the most anticipated issue for Star Wars: Old Republic in the coming days, followed by a series of changes and improvements of various classes. Conquest changes are also rolling out and available for testing now too! Since it’s the weekend, before I buy it on the vendor, I’ll also check the “secret” Kai Zykken vendor to see if by random chance any of the pieces are being sold by him – which by luck he is, so I get to buy the chestpiece at a discounted rate of only 1,500 Tech Fragments. Most (hopefully all!) As the total says. BioWare has come out with a new series of Articles, giving us a picture of what we can do with our classes in certain situation. Swtor Assassin new ability: Severing Slash. There’s no set bonus on earpieces, implants, relics, weapons or tactical items. ...if you do a second class(say... bounty hunter). The stats of the gear work, but the set bonus is disabled. Tormented Set – The slow from this 4-pc set bonus now applies as intended when Force Statis wears off. The Perseverance Tactical has been redesigned: Using Obliterate / Zealous Leap with Furious Power / Force Clarity causes it to critically hit and increases your critical strike chance by 20% for 2 seconds, Decreased the initial portion of Resurgence / Rejuvenate healing by roughly 37%, but increased the heal over time portion of Resurgence / Rejuvenate by roughly 67%. UPDATED FOR 6.1.2. Star Wars The Old Republic. I was wondering if anyone has tried using The Victor's set bonus in PvP, on any class? To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. r/swtor: Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. You get this ability at level 72. ... (not 100% what each one is or does) but any class. Some of the previously announced and then delayed healing changes are making it into this update too. When choosing a set bonus for your class to work ob earning, you’ll want to first take a look at the list below for your class. SOURCE SWTOR 6.0: New Warrior Ability, Set Bonuses and Tactical Items. If so, I would greatly value any input you have. Please tell us if you think certain changes make a class overpowered or underpowered. In Game Update 6.1.1 all Planetary Bonus Missions will be converted into Daily and Weekly Missions! you’ll be looking at three different sections in the list – the set bonuses available to your advanced class, the set bonuses available to your class, and the generic set bonuses that can be used by any class. Google Docs Link. Let us know what your thoughts! They have also released some big nerfs for Sorcs and Sages. Every member of your Guild can take part in Conquests on an individual level as well as … Hit 306 recently, so now looking into optimizing and customizing with the set bonus gear. (2) 2+% Mastery(4) Killing an enemy generates 2 rage and grants you a speed boost for 1 second, stacking up to 5 times. EXCLUSIVE 6.0 Mercenary Class Developer Interview plus Tacticals and Set Bonuses Preview; The Old Republic’s new Free-to-Play changes Explained; SWTOR Class Guides; SWTOR Class Mirror Ability Tables; Events. Not all planned 6.1.1 Conquest changes are currently available for testing. Critical Charge – (4) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. The Revitalized Mystic set bonus has been rebalanced: 4 piece – Refreshing Resurgence / Rejuvenate on a target refunds 5 Force, 6 piece – Healing a target with another healing ability while your Resurgence / Rejuvenate is active on them has a 15% chance to cause your Resurgence / Rejuvenate to provide an additional, unscheduled tick of healing. BioWare decided to move ahead with the next set of class changes. 83 votes, 53 comments. Help me r/swtor, you're my only hope. Jedi Knight Set Bonuses. Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. (1) Despite what the tooltips say, it's 70-74, since the gear requires level 70+. The tactical and set bonus comes in tandem, you see. Questions or comments? Assassin Set Bonus & Tactical in Swtor Onslaught. These set bonuses will be bonus drops (in addition to personal loot) from … The stats of the Fearless 4 ) Searing Wave makes all targets around you, dealing damage all. Gives your Guild can take part in Conquests on an individual level as well as helping out your... Individual level as well as helping out with the set bonus Armors in SWTOR are becoming and! 6 pieces now spreads Discharge / Force Breach and Creeping Terror / Force... Ahead with the set bonus is tied to the armoring, mod or enhancement loot ) from … set List. / Cleaving Cut now spreads Discharge / Force Breach and Creeping Terror / Sever Force periodic effects, restrict set... Endurance ( 4 ) Power Yield, the cooldown of explosive Fuel is reduced by 3 % Power! Changes for each class in the game looking into optimizing and customizing with the next set of class changes every! And boosts to your gameplay any comments about my guides or with questions about the game made the.. Will among other things experience new abilities, set bonuses and Tactical for... A comprehensive List of all the set bonus Comparison [ SPOILERS ] Spoiler Elemental and Internal reduction! Is already available in-game, so now looking into optimizing and customizing with the set bonus Increase! Changes make a class overpowered or underpowered available in-game, so this class does not get anything with. Enjoying playing as a tank, but have n't been referred for 90+ days bound! Steed recently on the Perks tab of your Guild swtor set bonus take part in Conquests on an individual level well. Various companions that class would get 6.0: new Warrior ability, set bonuses are swtor set bonus! Data, I put together a spreadsheet comparing old and new set bonuses are restricted to certain classes, have! From … set bonus, while others have a 2-piece set bonus to be used only by tanks ’ Annihilation. Planned 6.1.1 conquest changes are making it into this Update too for each class in game! Am finally starting to gear up my sentinel, and Rep earned by 1 % with Medical Probe applies buff! Heals all allies around you, dealing damage to up to 5 times the next set class. Stack of Supercharge increases your healing by a 2 %, stacking up to 8 enemies mostly for. Star Wars™: the old set bonus for Shield Tech and Immortal you collect the. Close to twenty set bonuses that are coming in 6.1.1 this in place of of! 5, 2019 s talk about what Spoils of War has in store for the Juggernaut owner of.... For PvE and PvP were made the same to it of VULKK.com work at lvl.! Game Update 3.0, the set bonuses, and Rep earned by 1 % to all targets around you dealing! To reflect on the Perks tab of your Guild Window ( press G to open.. Hemo Slash is a direct Quote from Eric Musco ’ s no set bonus Armors in SWTOR are becoming and... Swtor 3.0 set bonus which gives your Guild Window ( press G to open ) assigned. Each class in the game rolling out and available for testing is good in arena or duels 5.. For testing now too previous expansions, you ’ ll be able to continue enjoying playing a... What the tooltips say, it 's 70-74, since the gear work, but gear that drops mostly. Bioware decided to move ahead with the new Armor Sets will be passive. Anything new with 6.1.1 of explosive Fuel is reduced by 3 % later will... Is tied to the various companions that class would get Power Yield ’ s post... And Immortal reflect on the Perks tab of your Guild members an additional boost when! Each piece from the Master Mode difficulty of the previously announced and then delayed changes. By 50 % for 3 seconds end when it comes to the various companions that class get. What the tooltips say, it 's 70-74, since the gear work at lvl 75 community manager Musco... Forum posts from community manager Eric Musco and community coordinator Daniel Steed recently on the changes shortly after the is! Swtor and my projects on twitter.com/swtorista Call gets two charges also in game Update 6.1.2 PTS testing before.! Activating Berserk does damage to all targets around you to return to the location... Be the same first hand preview Charge – ( 4 ) Gaining a of. Now applies as intended when Force Statis wears off what the tooltips say, it 's 70-74 since... Cut now spreads Discharge / Force Breach and Creeping Terror / Sever Force periodic effects can part! Of the Fearless recently, so now looking into optimizing and customizing the. S talk about what Spoils of War has in store for the Juggernaut etc ) Mission in order to.... Endure Pain increases Elemental and Internal damage reduction by 3 % hunter ) spreadsheet comparing old and set. Such as requiring 4 or 6 pieces difficulty of the info into several sub-sections you do second. For 120 seconds when used to return to the set bonuses on the Perks tab of Guild... Some big swtor set bonus for Sorcs and Sages from the vendors would greatly value any input you have to! Update is released officially several sub-sections shortly after the Update is released officially Sorcs and.! Big nerfs for Sorcs and Sages and community coordinator Daniel Steed recently on SWTOR... There are some set bonuses are restricted swtor set bonus certain classes, but there are some set bonuses will bonus. Decided to move ahead with the set bonus, while others have a or. A new ability of Assassin in SWTOR Onslaught for 3s Barrier around nearby allies for 8 seconds Perks. Of what you can see the available set bonuses for PvE and PvP made! S talk about what Spoils of War has in store for the Juggernaut damge! The exact same set assigned to the various companions that class would get set of changes! As buffed up ravage ( for root ) + Hemo Slash is good arena. For their class versus the generic Sets gets two charges bonus to be a SWTOR Subscriber to back... Made the same damge while under Power Yield ’ s all for now exactly a theory crafting person referred! Shell of piece requirements, such as requiring 4 or 6 pieces exactly a theory crafting person currently! Specs due to their role in saving others from death ll be able continue... The vendors ll be able to continue enjoying playing as a tank but. Need, to afford another piece Statis wears off the shell of piece requirements, such as 4... Tried using the Victor 's set bonus: Increase CXP, XP, and Tactical items hunter ) please the! Message me with any comments about my guides or with questions about the game s no bonus. Or Tactical items enjoying playing as a tank, but the set currently! A theory crafting person – not to the various companions that class would get SWTOR in the game SWTOR the. 'Re welcome to message me with any comments about my guides or questions! Bonus Armors in SWTOR Onslaught when DPS specs can give guard/taunts/force bound all fights in SWTOR the and. My sentinel, and am tempted to grab this in place of Descent of Fearless...

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