Highlight the "Two Player Contest" option at the player selection screen and quickly press Down(5). Go to a level with a Gray Klobber. When you enter, you'll find a spinning coin that gives you an incredible 75 Kremcoins. Seriously, how damn fun and satisfying was it to collect all of these things as a kid? It is the first bonus game. Begin game play in Mainbrace Mayhem as Dixie Kong. It is precede by Lava Lagoon and has Squawks's Shaft come after it. At the start of the level, go past the first seal. In the beginning of the first level, as you start to walk forward, go until you reach the edge. donkey kong country 2 dk coin locations. The Kongs must defeat the Koin to obtain the DK Coin. Press Y to throw upwards to somewhere where there is some thing to stand, hold on, or enter. You will see a banana coin to the right. Funky is seen surfing and then falling off his board. ***** Lava Lagoon ***** The DK coin is at the end of is level. You can take them if desired. There is a chest with a green balloon in it. Go through the hole in the right side to reach the end of the level. If you have Diddy playing and his girlfriend following, Diddy's girlfriend will hop onto Diddy's back. Go over the two bananas and get the bunch that is nearby. He will explode and the last DK Coin will appear. Go to where the four barrels are. Note: This can only be done in levels when you are going up, for example, Topsail Trouble. Wait until the water goes up and go back into that opening where it appears like a barrel will fit. With the extra speed, you can take out the first three Klanks (Kremlings on carts) by simply running them over. At the start of the level, walk forward up until you reach the right edge of the beginning platform. Kill the two rats and the Kremling to get them out of the way. Follow him to the end, almost right next to you, to the platform. To defeat Kaptain K.Rool, be careful and rapidly jump. Use Dixie's helicopter spin and jump off of the top barrel at the beginning, then grab onto a hook. To reach it, have the balloon float over the vent as high as possible, jump up, and toss your partner directly. After the first Squawks, jump down the hole with Diddy and hold Right. You'll get launched to a concealed area that will warp you to the end of the level. Rather, keep platforming on packages drifting on top of the water. Enter the game's first stage, "Pirate Panic"-it doesn't matter if you do this in a new game or a saved game. The game is fairly easy to "win" simply by completing all of its levels. 2:32: Download: 3. At the start of the level, using Dixie, jump off to the right towards the arrow. Kill the Klampon and stand at the edge of the box on the far. First level to exceed four minutes, but this level is only long because of the damn balloons and it's not very hard. When you get out of the tunnel, its on the left side. WARP BARREL! Ride it to steam wisp just after the "K". The DK coin is above the fourth tunnel underwater. Then, back track to the beginning where you will see a small pocket opening, about two crates long, at the ceiling. All Games » Game Boy Advance » Donkey Kong Country 2. This is based of the Game Boy Advance remake's intro, which can be viewed here: . There are some good secrets, like the DK coin... the gamemakers did a really good job hiding it. He asked for Donkey Kong to join him, but DK simply continues lounging. Some of these things were god damn evil. Walk inside the cabin, but do NOT touch the red 1-UP balloon; just walk out immediately. Destroy all the Zingers with Squawks' egg spitting ability to get the Kremkoin. If you enjoy this game then also play games Mario vs. Donkey Kong and Donkey Kong 64. Red-Hot Ride is the fourth stage in Crocodile Cauldron and the tenth stage in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. An Animal Buddy is the name of a steed in the Donkey Kong games. Have Dixie and Diddy stand on top of each other. Thanks. Inside is a + Barrel that will launch you twice as fast as you would normally go. Do not start swimming when you reach Clapper the Seal and use him to cool off the water for the very first time. You have to hold Y to jump far enough. You will see a Klaptrap. Kill whoever is on them. When you are in the room get the balloon. Keep going till you reach the row of boxes with a Klampon walking on it. Backtrack a short distance to find a crack in the floor (left of the N). When you find out how to jump up on the ledge, write back. To reach it, go to the right edge of the 2nd platform and jump while using Diddy's cartwheel or Dixie's spinning slide. At the end target, go under the place. If they are hit by the enemy while down, you will lose them. Donkey Kong, also known as DK or D. Kong, is a male gorilla, the main protagonist of the Donkey Kong franchise, and the leader of the DK crew. Use Dixie's helicopter spin and spin under the plat form you start on; use Diddy's cartwheel jump; or step off with Rattly and press B. Donkey Kong Country 2: Diddy's Kong Quest - DKC 2 - Warps And Shortcuts Added on: Jun 27, 2014 Donkey Kong Country 2: Diddy's Kong Quest - DKC2 - All 40 DK Coin locations magnotj. Now you can access the Lost World through Klubba's Kiosks on any part of the island. When you initially enter the stage, toss your partner on top of the entryway and go up. Get the barrel and get Squitter. There is an unnoticeable warp barrel off-screen straight above the box that's outermost to the. Complete the game both ways, through the plane at the top of the island and the Lost World. Then, return to where you got Ramby and hit the crate. Donkey Kong Country 2: Diddy's Kong Quest (stylized on the menu screen as "Diddy's Kong-Quest") known in Japan as Super Donkey Kong 2: Dixie & Diddy, commonly abbreviated to DKC2, is a 1995 adventure platforming video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System.The game Donkey Kong Country 2 is a 2D side-scrolling platformer in … While it is floating on steam wisp, jump up and throw your partner straight up into shortcut barrel. Highlight the "Cheat Mode" option and press Y, A, Select, A, Down, Left, A, Down. This time, grab the red balloon and exit. Note: Both Diddy and Dixie are required for this trick. Go to where you see clapper for the last time. Return outside. Go to the edge of the very first platform in the level, jump right, and after that use Dixie's moving capability to slide in reverse to the left below the very first platform. Jump up, and after that toss your partner directly. Jump up and throw your partner straight up into shortcut barrel. Donkey Kong Country 2. Take the balloon, leave the cabin, jump over the same two bananas, grab the same bunch that were on the barrels, and return to the cabin. Kill the enemies, and after that walk to the left edge of the platform. There's an unnoticeable warp barrel straight over it. Go through the right side of the level as normal, up until you reach a platform with a number of TNT barrels. Donkey Kong Country 2: Diddy's Kong Quest is the second Donkey Kong game for the Super Nintendo Entertainment System and the second as a part of the Donkey Kong Country series. Go through the very first part of the level, and after that stop at the area with 4 barrels in the background. You'll get launched to a concealed area that will warp you to the end of the level. Collect everything and go all the way to the right to reach the very end of the board. Next, get back into the cabin without touching the two bananas in front of the door. From there you will go to the end of the level. Your partner will be captured in the warp barrel if done properly. Swanky's Bonus Bananza. Stuck in this game? Begin game play in Pirate Panic and enter K. Rool's cabin. Then, helicopter spin to the left under the mast into the shortcut barrel. The shortcut barrel is to the far right of the coin. It is recognizable as an area where there would be a K or a Banana Coin, but there is nothing there. At the very start of the level, you'll find a stack of barrels in the background. On the first row of barrels you reach, stand on the first barrel and have one character jump up and throw the other straight up into the short cut barrel. If you finish the game both ways and get every DK Coin, you will end up with a 100% rating. You'll see a barrel that will launch you to a bonus game if you climb up to the top. The coin is above the N from K-O-N-G. At the start of the level, go to the top of the barrel stack and use one character to jump up and throw the other up and to the right of the bonus barrel. The character that threw the other should follow. Bonus barrel 2: Once you’ve nabbed the DK coin (please see below) cross over the No Animals sign to get a TNT barrel in exchange for Squawks. Squawks' Shaft To find the first bonus area in Squawks' Shaft, go right from the beginning of the stage and jump up right to reach a platform. I think it was a combination of a few things: - The difficulty. Dying is somewhat frequent, but the difficulty is pretty low and free lives are plentiful. You can go through the bramble with a banana in it. Donkey Kong Country 2: Diddy’s Kong Quest Player’s Guide. Donkey Kong Country 2: Diddy's Kong Quest - DKC 2 - Warps And Shortcuts, Donkey Kong Country 2: Diddy's Kong Quest - DKC2 - All 40 DK Coin locations, Unholy Night: The Darkness Hunter, (SNES), Iron Commando: Koutetsu No Senshi, (SNES), Tactics Ogre: Let Us Cling Together, (SNES), Dragon Ball Z: Super Saiya Densetsu, (SNES). There's an unnoticeable warp barrel concealed at the mast area beneath the very first platform in the level. You'll find a Banana Coin drifting beneath the next platform, however there's an unnoticeable warp barrel even more to right of it. If you think you are an expert then please try to help others with their questions. Watch Donkey Kong Country 2 Red Hot Ride 2 Min 38 Sec Online Watch Online on Donkey Kong Country 2 Dk Coin Locations Coins 1 22 PC Smartphone To connect with Funky Kong… In bonus game, spin off the edge again to the right to find a DK coin. ... D. "Red-Hot Ride". On the first stage of the game, Pirate Panic, go into the room at the start, then exit. Run right to get the banana coin, then climb and get the other coin. At start of the level, use one character to throw other up and to the left to land on ledge. The Hero Coin(Or DK Coin), can be found in Rattly s part of the level. You will be ahead of the sign and you will not lose him until later. If you just throw one of them across the screen or off the edge, they will return. Whenever I jump the game automatically releases whatever I am holding. As quickly as you start, reverse and get on top of the entryway to the level. After you've beaten Hot-Head Hop, return there with both Diddy and Dixie. The DK Coin is right above this formation; just climb the stairs made of barrel platforms to snag it. Episodes Edit It was released on 21 November 1995 in Japan, and in December 1995 in North America and Europe. Stand on the first barrel from the left and when you are on it (you need both Diddy and his girlfriend) press A. Come out and walk left. A barrel will shoot you upwards. Base on the barrel on the far left, jump up, and toss your partner directly in the middle of the jump. In Donkey Kong Country 3: Dixie Kong's Double Trouble!, DK Coins make a return.There is one per level, as in Donkey Kong Country 2: Diddy's Kong Quest, but with one difference: an enemy known as the Koin uses a DK Coin as a shield. Get the barrel and throw it directly into his gun. Play through the level as normal till you reach the K letter pickup. For example, get Ramby in Pirate Panic. You'll get launched to a covert area that will warp you to the end of the level. Mario vs. Donkey Kong 2: March of the Minis, https://donkeykong.fandom.com/wiki/Red-Hot_Ride?oldid=56054. Donkey Kong Country 3: Dixie Kong's Double Trouble! Donkey Kong Country 2: Diddy's Kong Quest is a platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). Bonus areas: Two (2) ... and you will find the DK coin and the third bonus level. I felt accomplished as a nerdy 10-year-old. There's an unnoticeable warp barrel lined up with the mast in the background. Jump on it and break it open. It should take a while, but sooner or later your life total with go up. To reach it, you require to jump to the straight off the top of the stack, kip down midair, and after that toss your partner into the upper lefthand corner of the screen. Fall through and go right to reach a bonus stage. Then throw your partner straight up to get a blue balloon. Donkey Kong Country 2 Playlist. At the top, you will see a bonus barrel. Donkey Kong has been kong-napped by the nasty K.Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him. Red-Hot Ride is not the easiest level as you can see in my Donkey Kong 2 walkthrough. You can continue to kill one of the beetles or you can pile more and more chests on top of each other. Complete the stages without the need for special bonuses, since you have all the Kremkoins. Jump over the same two bananas and get the same bunch. Franchises : Donkey Kong Genres : Platformer Use the hot air balloon to reach the thermal vent straight after the pickup. ***** Red-Hot Ride ***** The DK coin is after the halfway point. Highlight the "Cheat Mode" option and press B, A, Right(2), A, Left, A, X. In the level, while there are ground platforms, Diddy Kong and Dixie Kong must ride on Hot Air Balloons throughout get across wide pits of lava. Go back into the room, jumping over the two bananas again. After gathering it, press Start and after that Select. You'll get launched to a surprise area that will warp you to the end of the level. This will not work if there are mice above you. 1 Overview 2 Collectibles and secrets 3 Gallery 4 Trivia This level takes place at a lake of deadly lava which will take a life if one of the Kongs falls into it. The first level, in Krem Quay, you must first get to the "No Rambi" sign. You'll get launched to a concealed area that will warp you to the end of the level. At the end, jump over the target and go all the way to the right. Keep getting hit by it and get the extra lives back from him. There are three ways to get to this shortcut. If you think you are an expert then please try to help others with their questions. However, it should be noted that some elements were tweaked in the remake.It was a relaxing, sunny day on Donkey Kong Island. Finally, go back to the barrels again and grab that same bunch of bananas, returning to the cabin without touching the two bananas in front of the door. Try to jump up by using the special where you found the muscle man. Collect every thing on the ledge, then find the row of bananas going down. Red-Hot Ride - Coin 9 This can be a tricky one to get, but it's easy to find. Donkey Kong Country 2: Diddy's Kong Quest. You'll get launched to a concealed area that will warp you to the end of the level. The only means of traversing the lake is using a series of hot-air balloons. If you throw one of them by pressing only Y and they hit the ground, they will stay until passed by or hit by an enemy. Red-Hot Ride is the fourth stage in Crocodile Cauldron and the tenth stage in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. You should now see an arrow of bananas. Ask a question below and let other gamers answer your question or view answers to previously asked questions. Successfully complete the game by defeating K.Rool. Go to just past the "K" until the water rises, then swim back to where you fell down at. Enable the "Sound test" code and continue to press Down(5). This level takes place at a lake of deadly lava which will take a life if one of the Kongs falls into it. A token worth 75 Kremcoins should be inside. Kill it and get as close to the right edge as you can. If you enjoyed this game and want to play similar fun games then make sure to play Donkey Kong Country, Donkey Kong Classics or Mario vs. Donkey Kong or just go to the Classic games page. Collect all of them and hang on to the ropes. Get the best deals on Donkey Kong Country 2 Video Games and expand your gaming library with the largest online selection at eBay.com. Repeatedly press L, R at the map screen until a screen with Cranky's score and coin total appears. Shortly after that you will encounter two Kloaks throwing Klick-Klacks (beetles) Wait for the second one to finish throwing its second Klick-Klack -- he will attempt to leave. Collect all DK Coins, Kremkoins and Feathers in The Flying Krock . Leave the cabin, jump over the two bananas, take the bunch that are on top of the barrels, and return to the cabin. Get it. The game is a sequel to the first Donkey Kong Country and was later followed by a third game, Donkey Kong Country 3: Dixie Kong’s Double Trouble. He will stop and throw a treasure chest. But Red-Hot Ride stands out because of … Find out how to get the 40 DK-Coins (eccept for the 41th on Knautilus) in Donkey Kong Country 3 game. The chests contain green baloons. Just proceed through the level as normal. At the beginning of the level, when you jump on the skull cart, instead of pressing Right to go forward, press Left. Do this quickly, or it will float away. hellogreatman, Sep 6, 2006 Do not break it open on the Kloak itself -- if you have not already killed all the beetles, use one of them. Finish Red-Hot Ride as fast as you can in Diddys Dash. 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